![]() ![]() ![]() Most notably, the games used a bullet-time effect to mimic action movie scenes. The first two Max Payne games were originally developed by Remedy, both released for the PS2 in 20 respectively. "We’re hugely excited to be working with our partners at Rockstar Games once again for the chance to bring the story, action and atmosphere of the original Max Payne games back to players in new ways." Remedy CEO Tero Virtala also provided a statement, saying "Max Payne has always held a special place in the hearts of everyone at Remedy, and we know the millions of fans worldwide feel the same. "We are massive fans of the work the Remedy team has created over the years, and we can’t wait to play these new versions." "We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games," said Sam Houser in a statement, founder of Rockstar Games. ![]()
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